PIETE Teaching Compendium
Ideas & Opportunities
This module helps students to discover, articulate and develop their own visions for them-selves, and the society they would like to live in the future. Visions express hopes and wishes and give direction to realize goals. A vision can be seen as a kind of roadmap, which helps with decision-making and is aligned to a certain philosophy in order to reach the set goals. The life vision of an individual defines who he/she wants to be, what she/he wants to be known for and the set of experiences and accomplishments she/he aims for. The same applies for the collective visions. But talking about the vision will not be enough, in the end, it is all about taking the chance to put it into practice too. Thus, setting goals does not only include where you plan to end up, but the steps that will get you there.
Take Your Chance
We are offered many opportunities in our daily lives, and we must decide whether we seize them and take them in some way. The everyday practice of the teaching profession may also provide several opportunities for educators. This module focuses on the potential opportuni-ties emerging in a teaching career and raises awareness about the decision-making process from opportunity perception (recognition, identification) to implementing them with ade-quate tools.
This module helps students to make the most out of ideas and opportunities. By doing so, students will be trained in recognizing the value of an idea and sustain ideas over time. Indeed, not all ideas are valuable; many fail to deliver at all. Other might seem promising first, but perish along the way of realization. To achieve change and growth only valuable ideas are useful. The value of an idea can be of economic, social or cultural nature and depends on the type of idea.
Mindset and Debating
There is a need to embed ethical values in our society. This assumption will build the base for the present module. In this module, students will get in touch with ethics and sustainability in the context of teaching and learning. By assessing the consequences and impacts of their ideas and actions as future teachers, students learn to differentiate between wrong and right behaviour, building up their value awareness over time.
Creativity as a skill is best developed through practice and active learning, through fun and interaction, exchange of ideas and putting them into practice. This module revolves around an immersive method to boost (entrepreneurial) creativity, narrative- and place-based edu-cational games-design and game-play with the focus on entrepreneurship, both to be per-formed by the students of the initial teacher education programmes.
In the course of the module, the students will learn about the importance of creativity as a skill in the 21st century, get a glimpse into creative projects ideation frameworks for innova-tion, and learn about why and how to employ educational game-based learning for entrepre-neurial creativity development not only for themselves, but for their future pupils. All that – through practice and co-creation of their own educational game, as well as pilot testing it among their peers.
Uncertain Times Ahead
This module supports students in dealing with ambiguity, uncertainty and risk. Young peo-ple often face new challenges, not least to the fact that the information available in some cases is partial or ambiguous and therefore making decisions, calculating and managing risks could create big challenges for students. Since entrepreneurship education includes – among other topics – dealing with ambiguity, uncertainty and risk, the students should be encouraged to make decisions, not to be afraid of making mistakes and to explore their own ways to achieve their goals. By providing tools, methods and concrete examples, the stu-dents will find out how to overcome uncertainty, ambiguity and risk. Students get the chance to become more confident in themselves as well as to implement their new ideas, even if it involves a certain risk. The acquisition of these skills is important not only for this module, but also for the personal development of the students.
This module focusses on supporting students by learning through experience. Over the past few years, educational institutions are trying to integrate new learning techniques to make lessons more interesting and involve students more actively as well as to support stu-dents in their personal development and to prepare them for the working world.
The Event Planner
This module helps students to define their goals for a simple value-creating activity. Learners can create an action plan – which identifies the priorities and milestones to achieve their goals – and refine priorities as well as plans to (re-)adjust to changing circumstances. In general, entrepreneurial behavior is much about planning and organizing. However, it is not just about how one’s work life, business life or student life is worked out, it may also become relevant when thinking about one´s private life. With the help of different tools and methods the students shall organize an event at their university. While doing so, students get the opportunity to improve their planning and management competences and – at a later stage – will be able to transfer their gained knowledge into their personal life, where appropriate.
Mindset and Debating
This module helps students to discover and develop the idea of working with others and spot benefits and potential challenges associated with such cooperation.
In our interconnected world, working with others is becoming increasingly important. For this purpose it is important to overcome linguistic and cultural differences as well as differ-ences regarding knowledge and information. Therefore, it is important preparing the students for the future by teaching them how to work with others, emphasizing the importance of the acquisition of teamwork skills, as well as of planning, organising, communicating, reviewing and reflecting, and carrying out collaborative work.
Out of your Comfort Zone
Was there ever a time in your life where you really wanted to do something but you de-cided to not because of self-doubts, given unfavourable circumstances, huge efforts, lack of time, resources or skills? Well, with the present module, this will not happen again. In this module, students will step out of their comfort zones, being no more hesitant to fulfil their intentions. Students will learn to recognize when something needs to be done, and to do it out of their own free will and personal drive.
Self-awareness is about analysing one’s mistakes and failures and knowing one’s strength. To reflect on one’s needs allows students to become the person they want to be. Following Self-Efficacy Theory (SET) by Bandura (1977), self-efficacy is the belief we have in our own abilities and competencies and influences our thoughts, emotions, actions, and motivation. Bandura believed that we build a self-system based on our social skills, cognitive skills, obser-vational learnings, and social backgrounds. This self-system is the backbone of our personality and self-efficacy is one of the essential components of it (Bandura, 1977).
Businees, Finance & Policy
The basic idea of this module is a collection of small learning units, which help to under-stand economic, financial and political implications of decision-making processes. Instead of one overall project, students engage in several small individual and group exercises to actively enhance their theoretical and practical knowledge of the subject at hand.
Leading a Team
This module helps students to be motivated and enthusiastic about their goals. It also helps to develop effective communication skills including also persuasion, leadership and negotia-tion. Communicating one’s strategy with the team is essential because staff needs to know where the organization is going in order to move along with it.
Every one of us already encountered or will encounter tough times, coming to the point where quitting, crying, giving up and raising the white flag of surrender seem the only options left. This module will help you to find a way out of the valley of tears, serving as a coach and guide to bring you back on the right track, assuring that you will persevere and find your motivation to go on. This module tries to moti-vate students to create value for themselves and others. Students should learn to stay driven to observe how turning ideas into action will lead to beneficial outcomes.
Turning Ideas into Action
module helps students to get and manage the material, non-material and digital resources needed to turn ideas into action. Resource mobilization is the process of getting resources from the resource provider, using different mechanisms, to implement an organization’s predetermined goals. It also involves making better use of, and maximizing, existing re-sources. Advocacy requires access to resources. A resource is anything that can be used to achieve something else and can include not just money, but also time, relationships, skills and technical expertise. Good planning includes an assessment of the resources needed carry out planned activities in order to achieve planned goals.
The PIETE Teaching Compendium
PIETE IO4 Teaching Compendium
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